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Game MarketsSafety rules and limits

Safety rules and limits

The same rules apply to every account: players, creators and the house.

RuleValueWhat it protects against
Keep by defaultNo share converts unless its holder chooses ConvertChanges nobody asked for
Fixed supply10,000 units per gameEndless dilution
Early unitsAt most 3,000 per game, 1 per share, first comeEarly units taking over a whole game
Early units per playerAt most 1,000 per player per gameOne holder owning a large part of a game
Creator1,000 units, at most 2,000 (20%) with early unitsA creator controlling their market
One price ruleThe auction minimum comes from each game’s own last 30 days of revenue, the same rule for every game, locked when the notice or auction starts; an upgrade costs half the auction minimum per unitPrices picked by hand
One auction priceEveryone pays the sameBots and timing games
Auction minimum$100 or the unit floor × the units on offer, whichever is higher; else full refundSelling a game too cheaply
Auction cap$5,000 per auction; above it, units are shared in proportion and the rest is refundedBig exposure while markets are new
Per player (auction)$500 per auctionOne wallet buying everything
Who can bidAt least $50 wagered in real-money bets, any currency at its USD value on the day; bonus-funded bets don’t countThrowaway accounts
Last 12 hoursRaise onlyFake demand that disappears at the end
LocksAuction units 14 days, then all at once; early units 30 days, then 5% a week; creator units 30 days, then 2% a weekDay-one dumps
Daily sell allowanceAbout 2% of the pool’s starting units per day, first 150 daysSeveral sellers crashing the price together
Price impactConfirm over 5%, blocked over 15%One trade crashing the price
Slippage guardCancels if the price moves more than 1% against youSurprise prices
Trading pause15 minutes after a 25% fall within an hour, first 30 daysPanic spirals
Trade limits50,000 WINR per trade; 450,000 WINR of buys per player per market per day; 500,000 WINR of buys per market per dayPumps
House accountsCan’t bid in any auction; can’t sell during launchTrust

About multiple accounts

JustBet doesn’t require ID. The limits that matter work per unit or per market, not per account, so splitting into many accounts gains nothing.

Transparency

Every market page shows the exact holder count, how much the largest holder owns, and how many units unlock in the next 7 days.

These rules

Any change to these rules is announced at least 14 days ahead and never applies to anything already done. The date of the current rules is on the Game Markets page.

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