What is Game Markets
Own part of the games you play. Your shares earn from the game every week.
- Keep is the default. Your shares stay shares and keep earning from the 20% pool. Nothing changes unless you choose.
- Convert turns your Bought shares into units when the game graduates: 1 share = 1 unit, first come, while the game’s 3,000 early units last, at most 1,000 units per player per game.
- Upgrade turns a Pack share into a Bought share and reserves 1 early unit for it, with the same limits. It costs half the auction minimum per unit, and the WINR paid is burned.
- Game shares (Pack shares and Bought shares) earn from the 20% weekly pool and don’t trade; units trade on the game’s market after graduation.
- Payouts follow the game’s results. Some weeks pay nothing.
| What you hold | What it earns | Can it trade? |
|---|---|---|
| Pack share | Part of the game’s 20% weekly pool | No. Upgrade it to reserve a unit. |
| Bought share you keep | The same 20% weekly pool | No. |
| Unit | Its share of 5% of the game’s revenue, paid by the house, plus 20% of trading fees | Yes, on the game’s market, once unlocked |
Every word is explained under “Words we use” on the Game Markets page.
Questions: ask @WINRintern in the community on Telegram.
Next: Quick start →
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